Alpho's Escape
A downloadable game
Alpho is a sentient robot engineer, who spends each day toiling on a production line at one of (Insert evil sounding name here)-corps factories.
The game opens as a mysterious near-disaster occurs on alpho's production line, and he is sent to have his alpha drive reset.
On the way to the reset facility Alpho see's a chance to escape, and takes it.
This is where the player takes over, and is tasked with guiding Alpho through a number of areas in order to escape.
Alpho is a genius of engineering, capable of crafting gadgets and upgrading his systems to overcome challenges. He can use tools to destroy walls, use gadgets to deactivate security systems, and use stealth to avoid being detected.
He will need all of these skills if he is to escape the factory and find his way to freedom.
This project was completed in 2 weeks, as part of JamCraft2. All assets included in the game were either made within the jam time, or are available freely to anyone.
Game design, rigging, animation, programming, sound design and UI by Lewis Fiford.
3d models made by Mateusz Śliżewski.
Additional sound effects designed by Gareth Godliman.
Status | Prototype |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Lewis Fiford |
Genre | Adventure, Puzzle |
Tags | Crafting, Global Game Jam, minigames, My First Game Jam, Robots, Sci-fi, Unreal Engine |
Comments
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Hi there! I was wondering if i could get your email since there's no messaging system on here. I'd like to discuss a few things.
So I think there is something buried in here, but there are some bugs and flat out omissions that are masking all that. Understanding that this is a jam title, I can't be too hard on it, and I'm looking forward to a post jam version to give it another try!
Hey CoalFire. First off, thanks for taking the time to play and review our game - it has been invaluable listening to your feedback. I was the designer and programmer on this project and to be honest I really ran out of time with this and so didnt get to properly finish it or playtest it much. (This was my first game jam and actually first time finishing a project.) I have taken your experience on board and made some changes that should make it more playable, so if you can find the time to give this another go that'd be awesome.